Posts tagged noctis point
Deep in Thought - Part 2

The skimmer flew on. Now that he was inside the long and gently curving tube, Jerod gunned the engine. It was an artefact of the visualisation, he knew; pushing further into the neuron had shrunk his skimmer down, to the point where the journey was taking far longer than it should have, but it was the only way his mind could make sense of it all. Either that, or Ramona’s mind was resisting, taking more of an active role in the simulation.

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Deep in Thought - Part 1

Writing ‘Deep In Thought’ went the usual way my mind works, which was ‘Here is a theme. How can I twist the meaning of the sentence to make it about something oblique?’ It’s by far not the first time I’ve done it. Playing with words is a favourite pastime of mine, and I’m always looking for anagrams, codes, Spoonerisms, hidden meanings and words-written-backwards (pretty much any time I see a name, like Mr Radnor, I’ll read it backwards in case it’s important. 99% of the time it’s not.)

Deep In Thought is one of those. It’s about someone deep in thoughts... someone else’s thoughts.

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Noctis Point - Edits

I've been doing a lot of editing recently. Noctis Point, the book I wrote for last year's NaNoWriMo, is finished; I wrote the last chapter in the first week or so of January. I didn't want to shelve this for forever before I started editing, partly because I need to justify not working full-time right now, but mainly because I want to see Noctis Point published.

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Visby and back!

I've just come back from a holiday in Sweden with John AggsNana Li and my wife Sue. We went to Visby, Gotland, and it is beautiful! We were blessed with the weather as well, only one day of rain and it was the day we'd 'planned' for there to be bad weather. All it meant was umbrellas, a museum and some writing/drawing at home!

And believe me, there was a fair amount of drawing, writing, or talking about either going on. We must have talked for hours each about our projects, picking out potential plot points, filling in plot holes, renaming the entire thing in my case, and generally being creative. Sue quite rightly said that it felt like a week-long brainstorm.

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Noctis Point Timeline 3/3

Inspiration for this timeline came from a variety of sources. I've been reading a lot of Asimov and Arthur C Clarke recently; several nationalist parties enjoyed success in the recent European Parliament Elections; I read an essay on what the state of government might be in the near future; finally, I watched X-Men: Days of Future Past, which is awesome.


Mars Base 3, known as MB3 to all, became a hotbed of psychic training and research. Within ten years, the first psychs had developed into a society based around research. They developed cloning technology that worked, and used it to improve the calibre of their trainees. The facility was run by a dumb-AI that was incapable of attaining sentience. It was in charge of all mechanical aspects of MB3, the cloning, food production, weather control… everything. It was also live-storing everyone’s psyche in case of death, which was a realistic threat in psych training.

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Noctis Point Timeline 2/3

Again it was to be a scientist that provided the next step in the chain. Frederic Rawlins, an American by birth, finally succeeded in 2078 in doing what humans had been dreaming about for decades, creating the Halflight Drive. Designed to travel at half the speed of light, it suddenly made space travel en masse a possibility again. Terraforming robots were created, algae was redesigned and ships were constructed in space. The newly-completely space elevator, linking the defunct International Space Station to a small island in the Atlantic meant that materials could be taken up with increasing regularity. Within a year, with public fervour behind it, the first major mission to Mars left. Half an hour later, it arrived...

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Noctis Point Timeline 1/3

I've split the timeline into three parts because it became quite long and winding.

Starting from within the next ten years, this is a timeline for Noctis Point.

By 2045, most factories only had a small human contingent of engineers as robot workforces took over. Even the factories that made the robots had automated assembly lines. More than that, robots were used in mining operations, undersea oil drilling and farming. One of the major robot-creating countries was Russia, beginning by using cheap human workforces and then switching as soon as possible. Unemployment, steadily rising in all countries over the previous decades, hit an all-time high. With it came mass homelessness. 

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045 - Illusion

Another Noctis Point universe 100 themes work. These are all short and deliberately display a photo, a moment in time. I should really concentrate on creating fully-encapsulated short stories, because it's something I find challenging.

045 - Illusion

Alex sat on the single hard chair, concentrating. In his mind, he could hear the lesson, his tutor’s voice quiet, hypnotic. 

“Picture a box.”

He furnished himself with a cardboard box. It wasn’t much. The bottom was sealed with brown packing tape.

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044 - Two Roads

Also, Noctis Point! I've been playing around with the world a bit and I've created a timeline. Worldbuilding is so much fun. I should do some actual writing sometime!

This is #44 of the 100 Themes, which takes place in a lecture room on Mars Base 3.

“There are two roads on Mars,” Dr. Judd said, pointing at the projected map, “and it’s likely to stay that way until the terraforming is complete.” Alex watched as his tutor highlighted the two thin supply routes, making notes on his own pad.

“Now. They’re dead straight, see that? Anyone care to tell me why?”

“Robots,” Alex said, not even looking up from the pad.

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The Psy-Ops

These are all largely working titles for now. I might come up with something far better, probably will, and when that happens I'll track back through and edit things like this.

Anyway; the state of play on Earth, and on its colonies on Luna and Mars, is that the regular police force has been supplemented with specialised psychic troops whose main mission is to find awoken psychics.

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